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Portable Network Graphic  |  1995-04-27  |  18.7 KB  |  462x254  |  8-bit (221 colors)
   ocr: Some Screen Design Hints Since two-thirds of a scieens gold is required to exit through. a Door, and bonus score is awarded based on the amount ofgold picked up above two-thirds, you might want to make one-third of ascreen's gold challenging to retneve. Remember thatyour health, a Hook, Rope, and Dynamite carry over from sdeen-to-scieen. You might wanti to design sceens that have multiple (e.g. easy and hard) solutions depending on whether: a screen is entered with various treasures. You lose these items whenever you die. Sceens will often have more than pne solution, but many screens will als ...